1.0.0184.5 MB
MIT
strict
core22
Guide marching critters to safety with bridge, dig, block and glide skills
Critter Bridge March is a 60 FPS real-time puzzle-strategy game where a squad
of fearless expedition critters marches continuously out of an entry hatch
toward the sanctuary exit gate across hazardous canyon terrain.
Assign four specialized crew abilities at the right moment to keep the march
alive: Bridge Builder to lay diagonal wooden plank spans across chasms,
Tunnel Digger to carve passages through sandstone walls, Direction Blocker
to turn the squad away from cliffs, and Canopy Glider to float safely down
steep drops.
Features:
- 60 FPS real-time terrain collision, fall-height safety, and path navigation
- 4 interactive crew skills ([1]-[4]) with Mouse click or Keyboard cursor
- 3 multi-tier canyon stages and 3 difficulty modes (Casual, Arcade, Turbo)
- Real 16-bit PCM WAV audio, persistent high scores, CSV export, EN/VI UI
Disclaimer: This project is an independent open-source game and is not affiliated with, sponsored by, or endorsed by any commercial title.
of fearless expedition critters marches continuously out of an entry hatch
toward the sanctuary exit gate across hazardous canyon terrain.
Assign four specialized crew abilities at the right moment to keep the march
alive: Bridge Builder to lay diagonal wooden plank spans across chasms,
Tunnel Digger to carve passages through sandstone walls, Direction Blocker
to turn the squad away from cliffs, and Canopy Glider to float safely down
steep drops.
Features:
- 60 FPS real-time terrain collision, fall-height safety, and path navigation
- 4 interactive crew skills ([1]-[4]) with Mouse click or Keyboard cursor
- 3 multi-tier canyon stages and 3 difficulty modes (Casual, Arcade, Turbo)
- Real 16-bit PCM WAV audio, persistent high scores, CSV export, EN/VI UI
Disclaimer: This project is an independent open-source game and is not affiliated with, sponsored by, or endorsed by any commercial title.
Update History
1.0.0 (1)15 Nov 2026, 18:45 UTC
15 Nov 2026, 18:41 UTC
15 Nov 2026, 18:40 UTC
15 Nov 2026, 18:45 UTC


