Version0.1.0
Revision11
LicenseAGPL-3.0-or-later
Confinementstrict
Basecore22

Pausable real-time squad tactics in a zombie outbreak

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Every shot is heard. Every order has a price.
Command two squads through a fallen neighbourhood. Survivors act on their own under threat, panic and refuse risky orders, and the infected react only to what they see and hear. Sound travels through streets, walls and doors, so every gunshot can bring the district down on you. In the campaign, choose each day's operation and evacuate a shelter before the sector falls; losses are permanent. Playable in English, Portuguese, Spanish, French and German.

Update History

0.1.0 10 → 11
15 Nov 2026, 21:15 UTC
0.1.0 9 → 10
15 Nov 2026, 14:45 UTC
0.1.0 8 → 9
15 Nov 2026, 14:30 UTC
0.1.0 7 → 8
14 Nov 2026, 14:15 UTC
0.1.0 6 → 7
14 Nov 2026, 12:30 UTC
0.1.0 5 → 6
14 Nov 2026, 10:30 UTC
0.1.0 3 → 5
13 Nov 2026, 20:45 UTC
0.1.0 2 → 3
13 Nov 2026, 19:45 UTC
0.1.0 1 → 2
7 Nov 2026, 03:00 UTC
0.1.0 (1)
6 Nov 2026, 21:15 UTC

Published6 Nov 2026, 21:09 UTC

Last updated15 Nov 2026, 20:49 UTC

First seen6 Nov 2026, 21:15 UTC