1.0.0184.7 MB
MIT
strict
core22
Classic 2D medieval RTS to gather, advance ages, and crush rival keeps.
Four Ages Citadel is a real-time 60 FPS medieval strategy game where you command villagers, build barracks, advance from the Dark Age through the Imperial Age, and clash with rock-paper-scissors counter armies across three asymmetric skirmish maps.
Features:
- Real-time 60 FPS resource gathering (Wood, Gold, Stone) and base building
- Four Tech Ages (Dark, Feudal, Castle, Imperial) with garrison and army upgrades
- Tactical counter combat (Halberdier, Knight, Crossbowman) and AI commander
- Three handcrafted asymmetric maps and three difficulty levels (Casual, Arcade, Turbo)
- Synthesized 16-bit PCM WAV sound effects, bilingual EN/VI UI, JSON scores, and CSV export
Disclaimer: This project is an independent open-source game and is not affiliated with, sponsored by, or endorsed by any commercial strategy franchises.
Features:
- Real-time 60 FPS resource gathering (Wood, Gold, Stone) and base building
- Four Tech Ages (Dark, Feudal, Castle, Imperial) with garrison and army upgrades
- Tactical counter combat (Halberdier, Knight, Crossbowman) and AI commander
- Three handcrafted asymmetric maps and three difficulty levels (Casual, Arcade, Turbo)
- Synthesized 16-bit PCM WAV sound effects, bilingual EN/VI UI, JSON scores, and CSV export
Disclaimer: This project is an independent open-source game and is not affiliated with, sponsored by, or endorsed by any commercial strategy franchises.
Update History
1.0.0 (1)15 Nov 2026, 14:00 UTC
15 Nov 2026, 14:01 UTC
15 Nov 2026, 13:59 UTC
15 Nov 2026, 14:00 UTC


