1.0.0184.8 MB
MIT
strict
core22
Slide, peel, zoom, and align four illustrated frames to unlock paths
Four Frame Tapestry is a 60 FPS illustrated 2x2 frame puzzle adventure set
across three enchanted architectural chapters.
Slide and swap four gilded illustration frames, peel translucent vellum and
stained-glass layers onto neighboring scenes, zoom into miniature windows
and shrines, and pan staircases or aqueducts into alignment so neighboring
pathways and celestial motifs connect seamlessly for your traveler.
Features:
- 9 handcrafted puzzles across 3 chapters (Amber Courtyard, Starlit
Observatory, Skybound Citadel)
- Tactile Slide, Peel/Merge, Zoom (1.0x/1.6x), and Pan frame controls
- 3 difficulty modes (Casual, Arcade, Turbo) with move-par and timer tuning
- 60 FPS animated scenes, real 16-bit PCM WAV audio, JSON history, CSV export, EN/VI UI
Disclaimer: This project is an independent open-source game and is not affiliated with, sponsored by, or endorsed by any commercial title.
across three enchanted architectural chapters.
Slide and swap four gilded illustration frames, peel translucent vellum and
stained-glass layers onto neighboring scenes, zoom into miniature windows
and shrines, and pan staircases or aqueducts into alignment so neighboring
pathways and celestial motifs connect seamlessly for your traveler.
Features:
- 9 handcrafted puzzles across 3 chapters (Amber Courtyard, Starlit
Observatory, Skybound Citadel)
- Tactile Slide, Peel/Merge, Zoom (1.0x/1.6x), and Pan frame controls
- 3 difficulty modes (Casual, Arcade, Turbo) with move-par and timer tuning
- 60 FPS animated scenes, real 16-bit PCM WAV audio, JSON history, CSV export, EN/VI UI
Disclaimer: This project is an independent open-source game and is not affiliated with, sponsored by, or endorsed by any commercial title.
Update History
1.0.0 (1)15 Nov 2026, 19:00 UTC
15 Nov 2026, 18:47 UTC
15 Nov 2026, 18:45 UTC
15 Nov 2026, 19:00 UTC


