1.0.0172.7 MB
MIT
strict
core22
60 FPS alien-biomech Metroidvania with waveform ray and micro-drone
A 60 FPS sci-fi 2D alien-biomech Metroidvania exploration action game for Linux
featuring crisp pixel-art sprites, real-time waveform reality disruption,
interconnected chamber automap, 16-bit WAV audio, and persistent scoring.
FEATURES
- Three Alien-Biomech Stages: Explore Stage 1 Ancient Alien Conduit, Stage 2
Biomech Ridge Cavern, and Stage 3 Crimson Nexus Citadel across 18
interconnected chambers tracked by a live room automap.
- Waveform Disruptor Ray and Matter Shift: Fire oscillating axiom pulses
to morph flickering reality walls into passable space and transform
corrupted foes into floating crystal stepping platforms or weaken armor.
- Phase Dash Coat and Remote Micro-Drone: Phase smoothly across thin energy
barriers and enemy projectiles, or deploy your hovering spider micro-drone
through narrow vents to trigger crystal switches and unlock secret caches.
- Three Biomech Head Bosses and Three Difficulties: Battle the Vortex Skull
Sentinel, Hydra Mandible Overlord, and Nexus Monolith Cortex across
Casual, Arcade, and Turbo modes with JSON high scores, CSV export, and
instant English / Vietnamese UI switching.
SUPPORT & DONATE
- Open-source development support: https://buymeacoffee.com/thanhnv128b
featuring crisp pixel-art sprites, real-time waveform reality disruption,
interconnected chamber automap, 16-bit WAV audio, and persistent scoring.
FEATURES
- Three Alien-Biomech Stages: Explore Stage 1 Ancient Alien Conduit, Stage 2
Biomech Ridge Cavern, and Stage 3 Crimson Nexus Citadel across 18
interconnected chambers tracked by a live room automap.
- Waveform Disruptor Ray and Matter Shift: Fire oscillating axiom pulses
to morph flickering reality walls into passable space and transform
corrupted foes into floating crystal stepping platforms or weaken armor.
- Phase Dash Coat and Remote Micro-Drone: Phase smoothly across thin energy
barriers and enemy projectiles, or deploy your hovering spider micro-drone
through narrow vents to trigger crystal switches and unlock secret caches.
- Three Biomech Head Bosses and Three Difficulties: Battle the Vortex Skull
Sentinel, Hydra Mandible Overlord, and Nexus Monolith Cortex across
Casual, Arcade, and Turbo modes with JSON high scores, CSV export, and
instant English / Vietnamese UI switching.
SUPPORT & DONATE
- Open-source development support: https://buymeacoffee.com/thanhnv128b
Update History
1.0.0 (1)15 Nov 2026, 05:15 UTC
15 Nov 2026, 04:33 UTC
15 Nov 2026, 04:32 UTC
15 Nov 2026, 05:15 UTC


