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LinuxGroove game server

By Ken VanDine Star developer

View on Snapcraft.io
Version2026.41.0+16.g5b6febd8
Revision2
LicenseApache-2.0
Confinementstrict
Basecore24

Online services shared by every LinuxGroove game


One self-hosted backend for all LinuxGroove games: player accounts,
leaderboards, cloud saves, share codes, ghost and replay uploads, and
online rooms that relay host-authoritative multiplayer.

Built on Nakama (Apache-2.0) and PostgreSQL, with optional automatic HTTPS
through Caddy. One node runs everything by default; set role to split the
database onto its own machine as the player base grows.

Quick start:

 sudo snap install linuxgroove-game-server
 sudo linuxgroove-game-server.info


Public server with HTTPS:

 sudo snap set linuxgroove-game-server domain=api.example.org server-key=<key the games ship>


Docs: https://github.com/LinuxGroove/game-server

Update History

2026.41.0+16.g5b6febd8 (2)
7 Oct 2026, 16:01 UTC

Published7 Oct 2026, 15:57 UTC

Last updated7 Oct 2026, 15:57 UTC

First seen7 Oct 2026, 16:01 UTC