Version14.6.1
Revision222
Size158.5 MB
LicenseMIT
Confinementstrict
Basecore22

OGRE (Object-Oriented Graphics Rendering Engine)

Screenshot

OGRE (Object-Oriented Graphics Rendering Engine) is a scene-oriented, flexible 3D engine written in C++ designed to make it easier and more intuitive for developers to produce games and demos utilising 3D hardware.

This package provides the samples/demos so you can take OGRE for a spin.
Furthermore, the Ogre Mesh Tools (MeshUpgrader, AssimpConverter, XMLConverter) are included.

Update History

14.4.0 (219) → 14.6.1 (222)
17 Oct 2026, 12:30 UTC
14.4.0 (219)
13 Dec 2025, 09:47 UTC

Published1 Nov 2016, 16:03 UTC

Last updated17 Oct 2026, 12:26 UTC

First seen13 Dec 2025, 09:47 UTC