1.0.0184.7 MB
MIT
strict
core22
Open-field BFS maze tower defense with dynamic routing and aerial waves
Open Maze Turrets is a 60 FPS open-battlefield tower defense game with live
breadth-first pathfinding and anti-air defense across three tactical maps.
Build winding turret labyrinths directly on the open field from Spawn
Portals to the Energy Core. Placing Gatling, Cryo Chill, Heavy Mortar, and
Arc Tesla towers dynamically recalculates shortest ground routes while
preventing total path blockage. Pair ground-channeling mazes with anti-air
coverage to intercept Rotorcraft waves that fly straight over fortifications.
Features:
- Live BFS flow-field pathfinding with hover route preview and seal guard
- Four distinct towers: Gatling (AA), Cryo Chill, Heavy Mortar, Arc Tesla (AA)
- Three tactical layouts and three difficulties (Casual, Arcade, Turbo)
- Real 16-bit PCM WAV audio, persistent JSON high scores, CSV export, EN/VI UI
Disclaimer: This project is an independent open-source game and is not affiliated with, sponsored by, or endorsed by any commercial title.
breadth-first pathfinding and anti-air defense across three tactical maps.
Build winding turret labyrinths directly on the open field from Spawn
Portals to the Energy Core. Placing Gatling, Cryo Chill, Heavy Mortar, and
Arc Tesla towers dynamically recalculates shortest ground routes while
preventing total path blockage. Pair ground-channeling mazes with anti-air
coverage to intercept Rotorcraft waves that fly straight over fortifications.
Features:
- Live BFS flow-field pathfinding with hover route preview and seal guard
- Four distinct towers: Gatling (AA), Cryo Chill, Heavy Mortar, Arc Tesla (AA)
- Three tactical layouts and three difficulties (Casual, Arcade, Turbo)
- Real 16-bit PCM WAV audio, persistent JSON high scores, CSV export, EN/VI UI
Disclaimer: This project is an independent open-source game and is not affiliated with, sponsored by, or endorsed by any commercial title.
Update History
1.0.0 (1)15 Nov 2026, 16:15 UTC
15 Nov 2026, 16:11 UTC
15 Nov 2026, 16:09 UTC
15 Nov 2026, 16:15 UTC


