1.0.0185.3 MB
MIT
strict
core22
Lead combined-arms squads across terrain, fuel, and CO tactical powers
Pixel Frontline Wars is a 60 FPS combined-arms modern military turn-based
tactical strategy game across three battlefield maps.
Capture cities, factories, and enemy headquarters with Infantry squads,
deploy Recon scouts, Light Tanks, Heavy Tanks, indirect-fire Artillery,
Anti-Air flak tanks, and Battle Copters while managing squad HP (1-10),
fuel reserves, and authentic terrain defense stars (Mountain +4, City +3,
Forest +2, Road 0). Charge the CO Tactical Power meter for a decisive
Overdrive Assault.
Features:
- Combined-arms tactical grid with authentic terrain costs and defense stars
- Squad HP (1-10) firepower scaling, unit fuel tracking, and resupply tiles
- Indirect Artillery firing arcs, Anti-Air interception, and Battle Copters
- 3 tactical maps, 3 AI difficulties (Casual, Arcade, Turbo), WAV SFX, EN/VI
Disclaimer: This project is an independent open-source game and is not affiliated with, sponsored by, or endorsed by any commercial title.
tactical strategy game across three battlefield maps.
Capture cities, factories, and enemy headquarters with Infantry squads,
deploy Recon scouts, Light Tanks, Heavy Tanks, indirect-fire Artillery,
Anti-Air flak tanks, and Battle Copters while managing squad HP (1-10),
fuel reserves, and authentic terrain defense stars (Mountain +4, City +3,
Forest +2, Road 0). Charge the CO Tactical Power meter for a decisive
Overdrive Assault.
Features:
- Combined-arms tactical grid with authentic terrain costs and defense stars
- Squad HP (1-10) firepower scaling, unit fuel tracking, and resupply tiles
- Indirect Artillery firing arcs, Anti-Air interception, and Battle Copters
- 3 tactical maps, 3 AI difficulties (Casual, Arcade, Turbo), WAV SFX, EN/VI
Disclaimer: This project is an independent open-source game and is not affiliated with, sponsored by, or endorsed by any commercial title.
Update History
1.0.0 (1)15 Nov 2026, 17:15 UTC
15 Nov 2026, 17:00 UTC
15 Nov 2026, 16:59 UTC
15 Nov 2026, 17:15 UTC


