1.0.0184.6 MB
MIT
strict
core22
Build a forest sanctuary camp and raid blighted woods to rescue your flock
Shrine Flock Keeper is a 60 FPS hybrid sanctuary builder and top-down
action-roguelite inspired by classic dark-woodland follower games.
Tend your Sanctuary Camp by raising Shrine Altars, Woodman Cabins, Berry
Plots, and Stone Bastions, assigning rescued Flock Villagers to gather wood,
berries, stone, and Devotion mana. Step through the Forest Portal to battle
Thorn Imps, Acolyte Mages, Blight Stalkers, and Forest Elder Bosses across
three woodland regions with dodge rolls, crescent blade combos, and curses.
Features:
- Seamless Camp Management and Top-Down Forest Raid action at 60 FPS
- Rescue bound villagers from forest cages and assign 4 camp worker roles
- 3 woodland regions and 3 difficulty modes (Casual, Arcade, Turbo)
- Real 16-bit PCM WAV sound bank, persistent high scores, CSV export, EN/VI UI
Disclaimer: This project is an independent open-source game and is not affiliated with, sponsored by, or endorsed by any commercial franchise.
action-roguelite inspired by classic dark-woodland follower games.
Tend your Sanctuary Camp by raising Shrine Altars, Woodman Cabins, Berry
Plots, and Stone Bastions, assigning rescued Flock Villagers to gather wood,
berries, stone, and Devotion mana. Step through the Forest Portal to battle
Thorn Imps, Acolyte Mages, Blight Stalkers, and Forest Elder Bosses across
three woodland regions with dodge rolls, crescent blade combos, and curses.
Features:
- Seamless Camp Management and Top-Down Forest Raid action at 60 FPS
- Rescue bound villagers from forest cages and assign 4 camp worker roles
- 3 woodland regions and 3 difficulty modes (Casual, Arcade, Turbo)
- Real 16-bit PCM WAV sound bank, persistent high scores, CSV export, EN/VI UI
Disclaimer: This project is an independent open-source game and is not affiliated with, sponsored by, or endorsed by any commercial franchise.
Update History
1.0.0 (1)15 Nov 2026, 14:30 UTC
15 Nov 2026, 14:04 UTC
15 Nov 2026, 14:03 UTC
15 Nov 2026, 14:30 UTC


