1.0.0184.5 MB
MIT
strict
core22
Link elastic slime nodes into truss bridges reaching the target suction pipe
Slime Truss Tower is a 60 FPS structural spring-mass physics puzzle where you
snap elastic slime nodes into triangular truss bridges and soaring towers
that sway realistically under gravity and canyon wind.
Extend your linked frame across chasms and past jagged thorn obstacles using
Truss Slimes for rigid triangular bracing and Buoyant Lift Slimes to counter
sag and cantilever weight. Once your structure reaches the overhead Vacuum
Suction Pipe, traveler slime drops crawl across the bridge into safety.
Features:
- 60 FPS spring-mass truss simulation with real tension & snap thresholds
- Elastic triangular strut preview, Truss Slime ([1]) & Buoyant Lift Slime ([2])
- 3 canyon engineering stages and 3 difficulty modes (Casual, Arcade, Turbo)
- Real 16-bit PCM WAV audio, persistent high scores, CSV export, EN/VI UI
Disclaimer: This project is an independent open-source game and is not affiliated with, sponsored by, or endorsed by any commercial title.
snap elastic slime nodes into triangular truss bridges and soaring towers
that sway realistically under gravity and canyon wind.
Extend your linked frame across chasms and past jagged thorn obstacles using
Truss Slimes for rigid triangular bracing and Buoyant Lift Slimes to counter
sag and cantilever weight. Once your structure reaches the overhead Vacuum
Suction Pipe, traveler slime drops crawl across the bridge into safety.
Features:
- 60 FPS spring-mass truss simulation with real tension & snap thresholds
- Elastic triangular strut preview, Truss Slime ([1]) & Buoyant Lift Slime ([2])
- 3 canyon engineering stages and 3 difficulty modes (Casual, Arcade, Turbo)
- Real 16-bit PCM WAV audio, persistent high scores, CSV export, EN/VI UI
Disclaimer: This project is an independent open-source game and is not affiliated with, sponsored by, or endorsed by any commercial title.
Update History
1.0.0 (1)15 Nov 2026, 20:00 UTC
15 Nov 2026, 19:17 UTC
15 Nov 2026, 19:15 UTC
15 Nov 2026, 20:00 UTC


