1.0.13157.1 MB
MIT
strict
core22
TC 3D Scene Benchmark - Real-time 3D geometry & physics benchmark
TC 3D Scene Benchmark is a real-time 3D software-projected polygon shading,
dynamic lighting, and multi-body collision physics benchmark for Linux desktops
and workstations.
Key capabilities:
- Scene 1 (3D Shaded Geometry & Lighting): Real-time perspective-projected
multi-mesh 3D scenes featuring geodesic polyhedra, torus rings, crystalline
satellites, and dynamic floor grids with per-face Lambertian diffuse and
Blinn-Phong specular lighting, back-face culling, and depth sorting.
- Scene 2 (Multi-Body Collision Physics): Real-time 3D rigid-body spatial
simulation with gravity, elastic restitution, spatial grid broadphase,
narrowphase impulse collision resolution, velocity vectors, and kinetic
energy telemetry.
- Frame-Time & Stability Analytics: Measures real FPS, 1% Low FPS, 0.1% Low
FPS, live millisecond frame-time graphs, polygon throughput, and composite
Graphics, Physics, and Total 3D Scores.
- Linux Hardware Telemetry & Export: Reads live CPU load, frequencies, memory,
display adapters, and thermal zones directly from /proc and /sys, with CSV,
JSON, and TXT report export.
An independent Linux alternative inspired by 3DMark for evaluating 3D geometry
projection, dynamic lighting, and multi-body physics performance on Linux.
Disclaimer: This project is an independent open-source utility built by TC Studio and is not affiliated with, sponsored by, or endorsed by UL Solutions.
dynamic lighting, and multi-body collision physics benchmark for Linux desktops
and workstations.
Key capabilities:
- Scene 1 (3D Shaded Geometry & Lighting): Real-time perspective-projected
multi-mesh 3D scenes featuring geodesic polyhedra, torus rings, crystalline
satellites, and dynamic floor grids with per-face Lambertian diffuse and
Blinn-Phong specular lighting, back-face culling, and depth sorting.
- Scene 2 (Multi-Body Collision Physics): Real-time 3D rigid-body spatial
simulation with gravity, elastic restitution, spatial grid broadphase,
narrowphase impulse collision resolution, velocity vectors, and kinetic
energy telemetry.
- Frame-Time & Stability Analytics: Measures real FPS, 1% Low FPS, 0.1% Low
FPS, live millisecond frame-time graphs, polygon throughput, and composite
Graphics, Physics, and Total 3D Scores.
- Linux Hardware Telemetry & Export: Reads live CPU load, frequencies, memory,
display adapters, and thermal zones directly from /proc and /sys, with CSV,
JSON, and TXT report export.
An independent Linux alternative inspired by 3DMark for evaluating 3D geometry
projection, dynamic lighting, and multi-body physics performance on Linux.
Disclaimer: This project is an independent open-source utility built by TC Studio and is not affiliated with, sponsored by, or endorsed by UL Solutions.
Update History
1.0.0 (2) → 1.0.1 (3)13 Nov 2026, 12:30 UTC
1.0.0 (2)13 Nov 2026, 08:45 UTC
13 Nov 2026, 08:10 UTC
13 Nov 2026, 12:17 UTC
13 Nov 2026, 08:45 UTC


