Version1.12.3
Revision41
Size277.9 MB
Licenseunset
Confinementstrict
Basecore22
CategoriesDevelopment, Games

The game engine for high-performance cross-platform games

ScreenshotScreenshotScreenshotScreenshotScreenshot

Defold comes fully featured out of the box. There's nothing to set up or configure, not even when building. Simply download the editor and get creative!

No setup

 ✓ Visual Editor          ✓ Scene Editor
 ✓ Code Editor            ✓ Particle Editor
 ✓ Lua Scripting          ✓ Tilemap Editor
 ✓ Lua Debugger           ✓ 2D & 3D

Truly cross-platform

 ✓ PlayStation®4          ✓ Windows
 ✓ Nintendo Switch        ✓ Steam
 ✓ Android                ✓ HTML5
 ✓ iOS                    ✓ Facebook
 ✓ macOS                  ✓ Q3 2023 PlayStation®5
 ✓ Linux                  ✓ Q2 2024 XBox

Turn-key solution

 ✓ Use basic building blocks to create complex behaviour.
 ✓ Everything you need to make a game in one tool
 ✓ Write game logic using Lua.
 ✓ Zero-config cloud build for native code

Custom configuration

 ✓ Add new functionality from the Asset Portal.
 ✓ Setup your own local build environment.
 ✓ Write your own native code to extend the engine.
 ✓ Integrated with tools such as Atom, VS Code, Spine and Tiled.

Free. Forever.

 ✓ No up-front cost.
 ✓ No licensing cost.
 ✓ No royalties.
 ✓ No runtime fee.
 ✓ Free forever. Thanks to the objectives of the Defold Foundation 

Production ready

 ✓ Proven track record of game releases on mobile, web, desktop and consoles. 
 ✓ Integrations with analytics, app economy and game services available out of the box.
 ✓ Actively developed, with a new release every month.
 ✓ Technical support contracts available if needed. 



This is an unofficial package.

Licensed under the Defold License.

Update History

1.12.2 (40)1.12.3 (41)
8 Apr 2026, 21:13 UTC
1.12.1 (38)1.12.2 (40)
3 Mar 2026, 21:49 UTC
1.12.0 (34)1.12.1 (38)
11 Feb 2026, 15:13 UTC
1.11.2 (33)1.12.0 (34)
17 Jan 2026, 01:17 UTC
1.11.2 (33)
13 Dec 2025, 09:47 UTC

Published23 Nov 2023, 18:27 UTC

Last updated8 Apr 2026, 13:41 UTC

First seen13 Dec 2025, 09:47 UTC