Hell Jump (Beta)

By AramCZGames

View on Snapcraft.io
Version0.1.2.0
Revision5
LicenseMIT
Confinementstrict
Basecore22

A hellish platformer

ScreenshotScreenshotScreenshot

Play as a simple cube trying to jump, dodge, and survive your way out. Expect precise controls, increasing difficulty, and a whole lot of rage-quits (in the best way).

Made with love (and probably a bit of frustration) in the Czech Republic ❤️ Coming in summer 2026 – currently in development.

Minor update: Hell Jump Beta 0.1.2 Patch Notes
Fixed the level 2 tutorial screen
Fixed ARM64 support for Linux
Fixed a missed hitbox in level 14

About the Game
In Hell Jump you control a red cube trying to get out of Hell. Because the orange cube was bad but red cube was good but hell accidently took you instead of the orange cube.

Genre: Hardcore 2D platformer / endless ascender / rage game
Engine: Godot
Status: In development – first public release expected 2026

Platforms:
Windows
Linux
Android (will be released later)

Tech Stack
Engine: Godot 4.6
Language: GDScript
Other tools: Piskel
Requirements
Minimum Requierments:
OS: Windows 7 / Linux Kernel 4.4
Display: 60Hz
Storage: 84 MB
GPU: Any GPU with OpenGL ES 3.0 support
RAM: 512 MB
CPU: Dual-core 2.0 GHz

Recommended Requirments:
OS: Windows 10 / Linux Kernel 4.4
CPU: Quad-core 2.5 GHz
RAM: 1 GB
GPU: Any dedicated GPU
Storage:
Windows: 128 MB Linux: 84 MB Linux (Flatpak): 19 MB
Display: 60Hz+

Meet the devs:
AramCZ:

Hello guys my name is Aram. I am a random guy from czech republic who is an IT nerd and likes to make games. So I decided to make my first game called: Hell Jump I am still learning something new but for the most part I know the essentials

Update History

0.1.1 (4)0.1.2.0 (5)
14 Apr 2026, 23:00 UTC
0.1.1 (4)0.1.2.0 (5)
1 Apr 2026, 21:28 UTC
0.1 (3)0.1.1 (4)
24 Mar 2026, 19:25 UTC

Published11 Mar 2026, 20:36 UTC

Last updated25 Mar 2026, 15:34 UTC

First seen11 Mar 2026, 20:57 UTC