Version0.93.1
Revision45
Size83.4 MB
LicenseGPL-2.0
Confinementstrict
BaseUnknown

An engine for iD software's Quake.

Screenshot

Note:
This package only provides the engine, you need a valid copy of the (proprietary) game data to launch the game.

QuakeSpasm is a modern, cross-platform Quake 1 engine based on FitzQuake.

It includes support for 64 bit CPUs and custom music playback, a new sound driver, some graphical niceities, and numerous bug-fixes and other improvements.

This release of Quakespasm utilizes the SDL2 framework.

Note to snap packagers:
Additionally, other snaps can consume its content via a content interface plug. Consuming snaps could use following snapcraft.yaml snippet to add the interface.

plugs:
quake-engine:
 content: quake-engine
 interface: content
 target: $SNAP/quake-engine
 default-provider: quakespasm-beidl:quake-engine


Within the consuming snap the content would be exposed at "$SNAP/quake-engine", ie:
/snap/the-consuming-snap/current/quake-engine
/var/lib/snapd/snap/the-consuming-snap/current/quake-engine

Under certain circumstances it could be necessary to manually connect the interface, ie:
snap connect the-consuming-snap:quake-engine quakespasm-beidl:quake-engine

Update History

0.93.1 (45)
13 Dec 2025, 09:47 UTC

Published28 Jun 2018, 18:28 UTC

Last updated10 Jul 2018, 22:34 UTC

First seen13 Dec 2025, 09:47 UTC